3D Animation Market by Hardware (Workstations, Video Card/GPU, Mocap system), Software (Packaged Software/Platform, SDK, Plug-in Software), Service (Consulting, Support & Maintenance, Development & Integration, Training & Certification) - Worldwide Forecasts & Analysis (2014-2019)

Published: May 2014
No. of Pages: 197
  

The 3D animation market is segmented on the basis of components such as hardware, software and services. The hardware consists of dedicated workstations, video card/GPU, motion capturing systems, and other hardware equipments. The software market is inclusive of packaged software/ platforms, SDK, plug-in software, and other workflow software. The services market comprises of consulting, development and integration, support and maintenance and product training and certification. The market is also segmented on the basis of deployment, application, verticals and geographic regions. The total market size is estimated by adding up the individual market sizes of all the components and services of 3D Animation market.

In case of 3D animation, one can create realistic objects by using software to create objects that appear real and solid. The technology is hugely used for making 3D animated movies and games. Apart from that, it has become a powerful channel used by many companies to gain marketing advantage over the competitors. It is effectively being used in marketing and advertising; modeling, simulation and analysis; and training and education.

3D animation market has a highest market share for the media and entertainment vertical. The different industries/ verticals based on which this report has been divided are architecture, building and construction, academia and education, defense and intelligence, healthcare and life sciences, manufacturing and design, and others. The CAD software offers an easy, cost effective method for designing quality 3D models for architects, engineers and designers for various industrial spheres such as civil and infrastructure construction, plant design and engineering, aerospace engineering, oil and gas and more. The increasing adoption of CAD is responsible for the growth of this market in manufacturing and design, and architecture, building and construction. The adoption of on-demand software or storage is not very high in this market but is expected to grow at a CAGR of 31.3% in the forecast period.

There are a number of prominent players in the 3D animation market and a whole lot of start-up companies that are providing software platforms to cater to the continuously rising demand of 3D animation software market. Companies such as Adobe Systems, AMD, Autodesk, Intel, Lenovo, Corel, NVIDIA, Side Effects Software offer a wide portfolio of hardware, software and services in this market.

The report will help the market leaders/new entrants in this market in the following ways -

  • This report segments the market into hardware, software and services, covering this market comprehensively. The report provides the closest approximations of the revenue numbers for the overall market and the sub-segments. The market numbers are further split across the different verticals and regions.
  • This report will help them better understand the competitor and gain more insights to better position their business. There is a separate section on competitive landscape, including competitor ecosystem, mergers and acquisition and venture capital funding. Besides, there are company profiles of 10 top players in this market. In this section, market internals are provided that can put them ahead of the competitors.
  • The report helps them understand the pulse of the market. The report provides information on key market drivers, restraints, and opportunities.

3D Animation Market by Hardware (Workstations, Video Card/GPU, Mocap system), Software (Packaged Software/Platform, SDK, Plug-in Software), Service (Consulting, Support & Maintenance, Development & Integration, Training & Certification) - Worldwide Forecasts & Analysis (2014-2019)

Table Of Contents

1 Introduction
1.1 Key Take-Aways
1.2 Report Description
1.3 Markets Covered
1.4 Stakeholders
1.5 Research Methodology
1.5.1 Key Data Points
1.5.2 Data Triangulation And Market Forecasting
1.6 Forecast Assumptions

2 Executive Summary
2.1 Abstract
2.2 Overall Market Size

3 Market Overview
3.1 Market Definition
3.2 Market Evolution
3.3 Market Segmentation
3.4 Market Dynamics
3.4.1 Drivers
3.4.1.1 Flourishing 3D Entertainment
3.4.1.2 Multi-Industrial 3D Applications
3.4.1.3 3D Character Merchandise
3.4.2 Restraints
3.4.2.1 Price Sensitive Market
3.4.3 Opportunities
3.4.3.1 4d Technology
3.4.3.2 Acquisitions
3.4.3.3 Stereoscopic 3D Gaming
3.4.4 Impact Analysis Of Dros
3.5 Value Chain

4 3D Animation: Market Size And Forecast By Components
4.1 Introduction
4.2 Market Size And Forecast
4.3 Hardware
4.3.1 Overview
4.3.2 Market Size And Forecast
4.4 Software
4.4.1 Overview
4.4.2 Market Size And Forecast
4.5 Services
4.5.1 Overview
4.5.2 Market Size And Forecast

5 3D Animation: Market Size And Forecast By Hardware
5.1 Workstations
5.1.1 Overview
5.1.2 Market Size And Forecast
5.2 Video Cards And GPU
5.2.1 Overview
5.2.2 Market Size And Forecast
5.3 Motion Capturing (MOCAP) Systems
5.3.1 Overview
5.3.2 Market Size And Forecast
5.4 Others
5.4.1 Overview
5.4.2 Market Size And Forecast

6 3D Animation: Market Size And Forecast By Software
6.1 Packaged Software/ Platforms
6.1.1 Overview
6.1.2 Market Size And Forecast
6.2 Software Development Kit (SDK)
6.2.1 Overview
6.2.2 Market Size And Forecast
6.3 Plug-In Software
6.3.1 Overview
6.3.2 Market Size And Forecast
6.4 Others
6.4.1 Overview
6.4.2 Market Size And Forecast

7 3D Animation: Market Size And Forecast By Services
7.1 Consulting
7.1.1 Overview
7.1.2 Market Size And Forecast
7.2 Support And Maintenance
7.2.1 Overview
7.2.2 Market Size And Forecast
7.3 Development And Integration
7.3.1 Overview
7.3.2 Market Size And Forecast
7.4 Product Training And Certification
7.4.1 Overview
7.4.2 Market Size And Forecast

8 3D Animation: Market Size And Forecast By Applications
8.1 Introduction
8.2 Market Size And Forecast
8.3 Training And Education
8.3.1 Overview
8.3.2 Market Size And Forecast
8.4 Modeling, Simulation & Analysis
8.4.1 Overview
8.4.2 Market Size And Forecast
8.5 Marketing And Advertisement
8.5.1 Overview
8.5.2 Market Size And Forecast
8.6 Visualization And Effects
8.6.1 Overview
8.6.2 Market Size And Forecast
8.7 Other Applications
8.7.1 Overview
8.7.2 Market Size And Forecast

9 3D Animation: Market Size And Forecast By Deployment Types
9.1 Introduction
9.2 Market Size And Forecast
9.3 On-Premise
9.3.1 Overview
9.3.2 Market Size And Forecast
9.4 On-Demand
9.4.1 Overview
9.4.2 Market Size AndForecast

10 3D Animation: Market Size And Forecast By Verticals
10.1 Introduction
10.2 Market Size And Forecast
10.3 Media And Entertainment
10.3.1 Overview
10.3.2 Market Size And Forecast
10.4 Architecture, Building And Construction
10.4.1 Overview
10.4.2 Market Size And Forecast
10.5 Academia And Education
10.5.1 Overview
10.5.2 Market Size And Forecast
10.6 Defense And Intelligence
10.6.1 Overview
10.6.2 Market Size And Forecast
10.7 Healthcare And Life Sciences
10.7.1 Overview
10.7.2 Market Size And Forecast
10.8 Manufacturing And Design
10.8.1 Overview
10.8.2 Market Size And Forecast
10.9 Others
10.9.1 Overview
10.9.2 MarketSize And Forecast

11 3D Animation: Market Size And Forecast By Regions
11.1 Introduction
11.2 Market Size And Forecast
11.2.1 Parfait Chart
11.2.2 Regional Market Lifecycle
11.3 North America (NA)
11.3.1 Overview
11.3.2 Market Size And Forecast
11.4 Europe (EU)
11.4.1 Overview
11.4.2 Market Size And Forecast
11.5 Asia-Pacific (APAC)
11.5.1 Overview
11.5.2 Market Size And Forecast
11.6 Middle East And Africa (MEA)
11.6.1 Overview
11.6.2 Market Size And Forecast
11.7 Latin America (LA)
11.7.1 Overview
11.7.2 Market Size And Forecast

12 3D Animation: Market Landscape
12.1 Competitive Landscape
12.1.1 Ecosystem And Roles
12.2 End UserLandscape
12.2.1 Market Opportunity Analysis
12.2.2 End User Analysis
12.2.2.1 Increasing Adoption Of CAD
12.2.2.2 Rise Of 3D-Usage In Education
12.2.2.3 3DAnimated Movies
12.2.2.4 Global Animation Studios

13 Company Profiles
13.1 Adobe Systems
13.1.1 Overview
13.1.2 Products And Services
13.1.3 Strategies AndInsights
13.1.4 Developments
13.1.5 MNM View
13.2 Advanced Micro Devices INC.
13.2.1 Overview
13.2.2 Products And Services
13.2.3 Strategies And Insights
13.2.4 Developments
13.2.5 MNM View
13.3 Autodesk
13.3.1 Overview
13.3.2 Products And Services
13.3.3 Strategies And Insights
13.3.4 Developments
13.3.5 MNM View
13.4 Corel Corporation
13.4.1 Overview
13.4.2 Products And Services
13.4.3 Strategies And Insights
13.4.4 Developments
13.4.5 MNM View
13.5 Intel Corporation
13.5.1Overview
13.5.2 Products And Services
13.5.3 Strategies And Insights
13.5.4 Developments
13.5.5 MNM View
13.6 Lenovo Goup Ltd.
13.6.1 Overview
13.6.2 Products AndServices
13.6.3 Strategies And Insights
13.6.4 Developments
13.6.5 MNM View
13.7 Maxon
13.7.1 Overview
13.7.2 Products And Services
13.7.3 Strategies AndInsights
13.7.4 Developments
13.7.5 MNM View
13.8 Nvidia Corporation
13.8.1 Overview
13.8.2 Products And Services
13.8.3 Strategies And Insights
13.8.4 Developments
13.8.5 MNM View
13.9 Newtek, INC.
13.9.1 Overview
13.9.2 Products And Services
13.9.3 Strategies And Insights
13.9.4 Developments
13.9.5 MNM View
13.10 Side Effects Software
13.10.1 Overview
13.10.2 Products And Services
13.10.3 Strategies And Insights
13.10.4 Developments
13.10.5 MNM View

Appendix
Mergers & Acquisitions (M&A)Venture Capital TrendsSocial Trends

List Of Tables

Table 1 3D Animation, Market Size, By Region,2014-2019 ($Billion)
Table 2 3D Animation, Market Size, By Components,2014-2019 ($Billion)
Table 3 Hardware Market Size, By Types, 2014-2019 ($Billion)
Table 4 Software Market Size, By Types, 2014-2019 ($Billion)
Table 5 Software Market Size, By Vertical, 2014-2019 ($Billion)
Table 6 Workstation Market Size, By Region,2014-2019 ($Million)
Table 7 Video Cards/ Gpu Market Size, By Region,2014-2019 ($Million)
Table 8 MOCAP Systems Market Size, By Region,2014-2019 ($Million)
Table 9 Other Hardware Market Size, By Region,2014-2019 ($Million)
Table 10 Packaged Software/ Platforms Market Size, By Region,2014-2019 ($Million)
Table 11 SDK Market Size, By Region,2014-2019 ($Million)
Table 12 Plug-In Software Systems Market Size, By Region,2014-2019 ($Million)
Table 13 Other Software Market Size, By Region,2014-2019 ($Million)
Table 14 Consulting Services Market Size, By Region,2014-2019 ($Million)
Table 15 Support And Maintenance Market Size, By Region,2014-2019 ($Million)
Table 16 Development And Integration Market Size, By Region,2014-2019 ($Million)
Table 17 Product Training And Certification Market Size, By Region,2014-2019 ($Million)
Table 18 3D Animation, By Application, 2014-2019 ($Billion)
Table 19 Training And Education Application Market Size, By Region,2014-2019 ($Million)
Table 20 Modeling, Simulation & Analysis Application Market Size, By Region,2014-2019 ($Million)
Table 21 Marketing And Advertisement Application Market Size, By Region,2014-2019 ($Million)
Table 22 Training And Education Application Market Size, By Region,2014-2019 ($Million)
Table 23 Other Application Market Size, By Region,2014-2019 ($Million)
Table 24 3D Animation, Market Size, By Deployment Type, 2014-2019 ($Billion)
Table 25 3D Animation On-Premise Market Size, By Region, 2014-2019 ($Billion)
Table 26 3D Animation On-Demand Market Size, By Region, 2014-2019 ($Billion)
Table 27 3D Animation, Market Size, By Vertical, 2014-2019 ($Billion)
Table 28 Media And Entertainment Market Size, By Region, 2014-2019 ($Million)
Table 29 Media And Entertainment Market Size, By Deployment Type, 2014-2019 ($Million)
Table 30 Architecture, Building And Construction Market Size, By Region, 2014-2019 ($Million)
Table 31 Architecture, Building And Construction Market Size, By Deployment Type, 2014-2019 ($Million)
Table 32 Academia And Education Market Size, By Region, 2014-2019 ($Million)
Table 33 Academia And Education Market Size, By Deployment Type, 2014-2019 ($Million)
Table 34 Defense And Intelligence Market Size, By Region, 2014-2019 ($Million)
Table 35 Defense And Intelligence Market Size, By Deployment Type, 2014-2019 ($Million)
Table 36 Healthcare And Life Sciences Market Size, By Region, 2014-2019 ($Million)
Table 37 Healthcare And Life Sciences Market Size, By Deployment Type, 2014-2019 ($Million)
Table 38 Manufacturing And Design Market Size, By Region, 2014-2019 ($Million)
Table 39 Manufacturing And Design Market Size, By Deployment Type, 2014-2019 ($Million)
Table 40 Other Vertical 3D Animation Market Size, By Region, 2014-2019 ($Million)
Table 41 Other Vertical Market Size, By Deployment Type, 2014-2019 ($Million)
Table 42 NA Market Size, By Components, 2014-2019 ($Billion)
Table 43 NA Market Size, By Hardware, 2014-2019 ($Billion)
Table 44 NA Market Size, By Software, 2014-2019 ($Billion)
Table 45 NA Market Size, By Services, 2014-2019 ($Billion)
Table 46 NA Market Size, By Deployment Type, 2014-2019 ($Billion)
Table 47 NA Market Size, By Vertical, 2014-2019 ($Billion)
Table 48 NA Market Size, By Application, 2014-2019 ($Billion)
Table 49 EU Market Size, By Components, 2014-2019 ($Billion)
Table 50 EU Market Size, By Hardware, 2014-2019 ($Billion)
Table 51 EU Market Size, By Software, 2014-2019 ($Million)
Table 52 EU Market Size, By Services, 2014-2019 ($Million)
Table 53 EU Market Size, By Deployment Type, 2014-2019 ($Billion)
Table 54 EU Market Size, By Vertical, 2014-2019 ($Billion)
Table 55 EU Market Size, By Application, 2014-2019 ($Billion)
Table 56 APAC Market Size, By Components, 2014-2019 ($Billion)
Table 57 APAC Market Size, By Hardware, 2014-2019 ($Million)
Table 58 APAC Market Size, By Software, 2014-2019 ($Million)
Table 59 APAC Market Size, By Services, 2014-2019 ($Million)
Table 60 APAC Market Size, By Deployment Type, 2014-2019 ($Million)
Table 61 APAC Market Size, By Vertical, 2014-2019 ($Billion)
Table 62 APAC Market Size, By Application, 2014-2019 ($Billion)
Table 63 MEA Market Size, By Components, 2014-2019 ($Million)
Table 64 MEA Market Size, By Hardware, 2014-2019 ($Million)
Table 65 MEA Market Size, By Software, 2014-2019 ($Million)
Table 66 MEA Market Size, By Services, 2014-2019 ($Million)
Table 67 MEA Market Size, By Deployment Type, 2014-2019 ($Million)
Table 68 MEA Market Size, By Vertical, 2014-2019 ($Million)
Table 69 MEA Market Size, By Application, 2014-2019 ($Million)
Table 70 LA Market Size, By Components, 2014-2019 ($Million)
Table 71 LA Market Size, By Hardware, 2014-2019 ($Million)
Table 72 LA Market Size, By Software, 2014-2019 ($Million)
Table 73 LA Market Size, By Services, 2014-2019 ($Million)
Table 74 LA Market Size, By Deployment Type, 2014-2019 ($Million)
Table 75 LA Market Size, By Vertical, 2014-2019 ($Million)
Table 76 LA Market Size, By Application, 2014-2019 ($Million)
Table 77 Number Of 3D Movies Released Per Year

List Of Figures

Figure 1 3D Animation, Market,By Region, 2014-2019 ($Million, Y-O-Y %)
Figure 2 Market Evolution
Figure 3 Market Segmentation
Figure 4 Time-Impact Analysis Of Dynamics
Figure 5 Value Chain
Figure 6 3D Animation, Market Size, By Components, 2014-2019 ($Billion, Y-O-Y %)
Figure 7 Market, By Software, 2014-2019 (Y-O-Y %)
Figure 8 Market Size, By Application, 2014-2019 ($Million, Y-O-Y %)
Figure 9 3D Animation, Market, By Application, 2015-2019 (Y-O-Y %)
Figure 10 Market Size, By Deployment Types, 2014-2019 ($Million, Y-O-Y %)
Figure 11 Market, By Deployment Types, 2014-2019 (Y-O-Y %)
Figure 12 Market Size, By Vertical, 2014-2019 ($Billion, Y-O-Y %)
Figure 13 Market, By Vertical, 2014-2019 (Y-O-Y %)
Figure 14 Market, By Region, 2014-2019 (Y-O-Y %)
Figure 15 Region-Wise 3D Animation Market Size, 2014-2019, ($Million)
Figure 16 Region-Wise Market Size, 2014-2019
Figure 17 Market Ecosystem
Figure 18 Animation Studios, By Region (Proportion %)
Figure 19 Market Social Reach

Published By: MarketsandMarkets
Product Code: MarketsandMarkets1861


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